Galactic Duel Academy
Lessons with Judgment: #1 Spell Speed JQWCF3a
Galactic Duel Academy
Lessons with Judgment: #1 Spell Speed JQWCF3a


Where Duelists Unlock Their Galactic Powers!
 
HomeportalSearchLatest imagesRegisterLog in
Who is online?
In total there are 3 users online :: 0 Registered, 0 Hidden and 3 Guests

None

Most users ever online was 326 on Tue Apr 27, 2021 2:19 pm

Share
 

 Lessons with Judgment: #1 Spell Speed

View previous topic View next topic Go down 
JudgmentDuelist
avatarTeachers


Posts Posts : 48
Join date Join date : 2014-02-08

Lessons with Judgment: #1 Spell Speed Empty
PostSubject: Lessons with Judgment: #1 Spell Speed   Lessons with Judgment: #1 Spell Speed Icon_minitimeSat Feb 08, 2014 9:49 pm

Lessons with Judgment
#1 Spell Speed



What is Spell Speed?
Spell Speed refers to how "fast" card effect resolves after activation. There are 3 Spell Speeds:


  • Spell Speed 1
    Spell Speed 2
    Spell Speed 3

Each Spell Speed can only be countered with one that is greater, or equal. The exception to this is Spell Speed 1, which cannot be used against each other in normal play, unless special situations allow it.

How Spell Speeds work?
Spell Speed 1 < Spell Speed 2 < Spell Speed 3

Summoning a monster and declaring an attack are actions that do not have a Spell Speed, and therefore cannot be "chained" to. However, if the action in question was the last action to have resolved on the field, you may activate a card in response, which then becomes Chain Link 1. For example, using "Bottomless Trap Hole" when a monster is Summoned, or using "Mirror Force" when your opponent's monster declares an attack, and all considered to be "activated in response".

Spell Speed 1 is the only Spell Speed that cannot be countered by cards of the same Spell Speed during normal play.

The following are all Spell Speed 1:
• Normal/Field/Continuous/Equip & Ritual Spell Cards
• Continuous/Ignition/Trigger & Flip Monster Effects


Spell Speed 2 cards can be used against Spell Speed 1 and other Spell Speed 2 cards as well

The following are all Spell Speed 2:
• Quick-Play Spell Cards
• Normal & Continuous Trap Cards
• Quick Monster Effects

Spell Speed 3 cards can be used to counter all the 3 Spell Speed cards. That means Dark Bribe can counter Royal Decree. But of course If Royal Decree is already on the field you cannot activate Traps.

Spell Speed 3 cards can only be countered with other Spell Speed 3 cards.

Therefore, you cannot counter "Negate Attack", "Magic Jammer", "Trap Jammer" or "Magic Drain" with "Royal Decree". That is you cannot Chain Royal Decree to Counter Traps.

The only Spell Speed 3 cards are Counter Traps.
Back to top Go down
 

Lessons with Judgment: #1 Spell Speed

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Lessons with Judgment: #2 Battle Phase
» what is a quck play spell

Permissions in this forum:You cannot reply to topics in this forum
Galactic Duel Academy :: Main Buildings :: Classrooms :: General Lessons-